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There are a lot of people who spend hours a day playing games on their smartphones. Now during the lockdown, the popularity of games has risen exponentially. So, why not use your mobile gaming interest to earn money. Yes, there are several mobile apps where you earn by playing different games. In this article, I am listing a few mobile apps where you can play and earn. All these gaming platforms are trusted. So, You don’t need to worry.

Note: It is worth noting that all the gaming apps listed here are legal under Indian law, the Public Gambling Act of 1867. All these apps offer “Games of Skill” to compete where you need knowledge, training, attention, experience, and adroitness to win.

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Apps to Play Games And Earn Money

These are the Best Apps To Play Games And Earn Money. You can download any of them as per your interest.

1. WinZO

Play games and earn money, there are lot of many min flash games like fruitninja, car race etc; You can earn by referring your freinds too and the menu go to “Invite and earn” and refer your friends and get Rs.15 per referral. JEET 11 Fantasy App- Earn Rs.10 / refer ₹20 Sign Up Bonus. Make Money by Playing Games. That's where Cashbee comes in, because we give her the opportunity to earn money while playing games, installing apps, and doing market research. Basically, your simple. Feb 03, 2021 If you love playing video games and want more money to indulge your hobby, consider signing up for the Mistplay app. You can play games and earn gift cards to Amazon, iTunes, Nintendo, and Xbox. These are perfect rewards for a video game lover.

WinZO is a popular platform where you can play different games and earn. There are more than 30 games to play including Bubble shooter, carrom, free fire, PUBG Mobile, basketball, Ludo, chess, cricket, and more. Yes, PUBG Mobile is also there. If you play this game daily, why not earn from it. You get Rs. 10 as a signup bonus, then you can use this money to join the game for playing. If you win, you earn. You can also add money to WinZO’s wallet if you want to make bigger bets. Your earnings will be added to your WinZO wallet that you can withdraw anytime you want. You can withdraw your earnings directly to your bank account by entering UPI Id or get it in your Paytm wallet. The app shows no ads, so you can keep playing games without any interruption.

WinZO app is not available on the Play store. So, you need to download and install APK. Use the link given below.

2. Dhani by Indiabulls

Dhani is an app developed by Indiabulls. It is a one-stop-shop for all your financial needs. This app has some exciting ways to spend your time by playing games and earn some money. It gives a chance to earn money daily by Login daily and play games like Spin the Wheel, Hit the Bulls-eye (Darts), Stock Market Game, and Dhani Quiz. You can win worth up to ₹ 100 Dhani daily.

You can get Instant Personal Loans, Credit Line and Wallet to manage all your payments on this app. In Dhani App, Personal loans are available from ₹ 10,000 to ₹ 15 Lakhs, tenure ranging from 3 months to 36 months.

With the help of money earned by the Dhani app, you can do Mobile Recharge, Bill Payments (including gas, electricity etc.), Ticket Bookings (Bus, Flights & Trains) & option to purchase Gift Vouchers on the Dhani App itself.

This is the easiest way to earn money by playing games. So, what are you waiting for?? Download the Dhani app and Play Games to Earn Money.

3. Paytm First Games

Paytm First Games is a venture by PayTN where you can play different games and earn. This is also similar to the Winzo Platform where you can play different games with real people in real-time. There are more than 300 games to play and win. Paytm claims that they are more than 4.5 crore gamers earning by playing different games. Including Ludo, Candy Match, Bubble Shooter, Cricket, Cricket, Tetris, Carrom, Fantasy Cricket, and more. All the games on the app are free to play. Just play with points and win rewards in the form of Paytm cash. You can also win Paytm Movie Discount Vouchers, Mobile Discount Coupons, and many more rewards.

4. Dream11

If you love cricket, Dream11 doesn’t need an introduction. Dream11 began as a cricket fantasy platform that has now become a fantasy sports platform with Cricket, Football, Basketball, and Hockey. During any live match, you need to make your dream team by selecting the layers from both the teams. Based on performances of players selected n your dream team, you earn points and get a rank. If your rank is qualified for a winning amount, you earn. You can multiple teams and participate to increase your possibility of winning.

Dream11 app is not available on the play store. So, you need to use the link below to visit the official website and download the official app. There are several fake apps using the same name. So, be careful while downloading the Dream11 app on your phone.

5. MPL

MPL is also a gaming platform where you can play several games and earn money. The top games on MPL are PUBG Mobile, Pool, Ludo, Chess, Fantasy Cricket, Fruit Chop, and more. In total, there are more than 40 games to play. You can play any game of your interest and earn. Unlike Winzo, MPL doesn’t allow you to use the whole bonus amount in joint a gaming competition. This bonus cannot be withdrawn. You can withdraw earnings directly to your bank account by entering UPI Id. Other payment options are Paytm wallet and Amazon pay.

6. Rummy Circle

If you play rummy, Rummy Circle is a trusted website where you can play rummy and earn. Rummy is legal because it falls “Game of skills.” The company is also a member of “The Rummy Federation” that ensures the trust factor. You can play several kinds of rummy games on the app and earn. This company being this rummy platform offers responsible gaming, top-notch Anti-Fraud Detection, Knockout Tournaments, and more. It also makes sure no one is spending more than his/her capability. So, you will have a pleasing and safe rummy experience. If you know how to play RUmmy, you can earn big.

Wrap Up

If you explore Play Store, you will see several apps that claim to pay cash reward by filling a survey, downloading content they say, and more similar tasks. But I was focusing on apps where you can earn by playing games. If you usually play mobile games on your phone, you can now earn your interest. PUBG Mobile is a popular game played by thousands of people daily. Now they can earn by playing the game they play daily.

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Apps make a lot of money. Spending on Google Play and the App Store hit an incredible $39.7 billion during the first half of 2019 according to data from Sensor Tower. This was a 15.4 percent increase on the same period in the previous year.

Additionally, app use is growing. In its most recent “State of Mobile” report, AppAnnie found that between 2016 and 2018, time spent in-app grew by 50 percent, while downloads increased by 35 percent. This suggests there are plenty of opportunities for people looking to create an app and make money.

If you want to try to take a share of the mobile app market, you’re in the right place to learn how. In this article, we’ll first look at how to create an app, and then explore six of the most popular app monetization methods.

Here’s a look at what is in this article.

Table of Contents

  • 1 How to Create an App
  • 2 How to Create an App and Make Money
  • 3 Six Ways to Monetize an App

How to Create an App

The first step towards making money from an app is to go ahead and build one. This means you’ll need a good idea that people will find useful and want to download. If you don’t have a specific idea for an app, you can always think about a problem you have and a way to solve it.

Alternatively, are there any popular apps that you like but think could be improved? If so, why don’t you release an app with the improvement?

The founders of Instagram released the app in part because they loved the filters of Instamatic but thought it would be better if it was easier to share photos. It’s now one of the most downloaded apps ever.

If you are planning to monetize your app, you should consider this at the start of the design process. For example, if you choose to monetize your app using ads, you’ll need to build in space to display banners while designing your app.

Likewise, if you want to run a subscription, you’ll need to consider the features that will be available to all users, as well as those will only be available to those who pay.

We have an in-depth article on how to build your own mobile app that you can read here. In the article, we broke the process down into several steps:

First, You Need to Plan Your App.

If you already have an idea, this could be the easiest part of the process. If not, the most difficult. You can check out these 12 ways to generate app ideas if you are struggling.

When planning your app, you’ll need to have an exact idea about what it will do and the problem it will solve. You should also think about the target audience and what will appeal to them. You can get good ideas about the type of app that is successful by looking at competitors or non-competing apps with the same target audience.

This is also a good way to choose a monetization strategy. If you notice most apps like the one you want to create are free, you will probably struggle to be successful if you want to charge for your app. On the other hand, this could suggest the kind of app you want to make can be monetized through adverts.

Next, Choose How You Will Build Your App.

Once you have planned your app, you need to start building it. You have two options here. The first is to go through the whole process of creating wireframes, graphical interfaces, and testing the front and back end processes yourself. Alternatively, you can use an app builder to take care of the process for you.

While the first option provides more customization, the second option is easier for those without experience in developing apps.

If You Choose to go it Alone, You’ll Need to Start by Wireframing.

If you choose the custom route, you’ll have to start by wireframing. This will help you create the structure of your app. There are plenty of tools that can help with wireframing, including Microsoft’s Visio and Axure. Be sure to test out these wireframes extensively.

Then Design the Visual Elements of Your App.

At this point, you can begin designing the visual elements of your app, including your logo, color scheme, and any graphics or animations you choose to use.

You’ll need to do this whether you choose to build it yourself or use a DIY app builder. If you don’t have the expertise required, you can always hire a professional to take care of the process for you. Sites like Upwork are great for this.

Sort Out Your App’s Back End and Front End

The next step is where things get complicated. First, you’ll need to build the back end of your app. Getting this right will ensure your app works as it should. If you have limited software development experience, this is where using an app builder can save you a lot of time and stress.

Following this, you can design the front end, which is the interface the user will see.

Finally, Put Your App Through Final Tests

While you need to test your app out as you are making it, the final step is to test the finished product.

You should test the app on numerous devices and give it to different people who fit your target audience. This will allow you to collect a variety of opinions about what works and what doesn’t.

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If you notice there are any problems, be sure to fix them before releasing your app.

How to Create an App and Make Money

Now you know how to create an app, we will look at how to monetize it. In this article, we’ve split monetization methods into six categories. These are:

  • Paid apps
  • Subscription
  • In-app purchases
  • Advertising
  • Affiliate marketing
  • Mixed monetization methods

The best way to create an app and make money will depend on the type of app you create. Games often do well with in-app purchases. On the other hand, many software as a service apps earn a lot of money through subscription programs. It’s also possible to use adverts to monetize your app.

The good news is, there are plenty of examples of successful apps no matter what monetization method you choose.

Before We Start: What Cut Do App Markets Take?

When setting the price of your app, a major factor to consider is how much the app marketplace you choose to distribute your app on takes. Both Google Play and the App Store have a very similar pricing structure. Here is a look at them.

Google Play

  • Google Play takes a 30 percent cut of the cost of all apps and in-app products.
  • It takes 30 percent of all subscriptions for the first 12 months of a customer’s subscription. After this, it only takes 15 percent.
  • Developers have to pay a one-off $25 fee to create a Google Play developer account.

Apple App Store

  • Apple takes a 30 percent cut of all apps and in-app purchases.
  • Like Google, this reduces to 15 percent after a customer has subscribed for 12 months.
  • Developers have to pay a fee of $99 per year to release apps on the App Store.

Six Ways to Monetize an App

Here is a look at six methods you can use to monetize your app.

Sell Your App

Creating a paid app is perhaps the simplest way to make money from your app. All you have to is create an app and make money from people who download it. Both Google Play and the App Store make it easy for users to pay for apps, so you have a ready-made audience.

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However, being successful can be difficult.

If you want to encourage people to download your paid app, you will have to offer a lot of value. It can help if you have an existing audience, you can market your app to or if you have a budget you can spend on promoting your app.

You’ll also have to put a lot of effort into your app market listing as you’ll need to give people a good idea about your product without them actually being able to experience your app.

When pricing your app, there are plenty of things you should consider.

Take a look at the average price of competitor apps to see how much you can charge. If you want to use advertising to encourage people to buy your app, you’ll have to consider how much it will cost you to get one person to download the app.

As you can see from this screenshot, most paid apps are cheap. On the current list of top paid apps in the U.K., must are under £5 with only two in the top 21 costing over £10. Those are Site Audit Pro and FL Studio Mobile.

Things to Consider

While paid apps can be a good way to earn money from your app, it can be limiting. First, there is no way for people to try out your service. This can act as a barrier that stops them from downloading your product. This is even more likely to be the case if your brand is unknown, and you may struggle to convince people to pay for your app.

A slight workaround could be to offer your app to download for free and then offer customers the option to pay a onetime fee to unlock the whole app. Although, on both Google Play and the App Store, this counts as an in-app purchase as the user isn’t paying to download the app.

Overall, you may find that other methods of monetization are more effective. According to AppAnnie, the highest-grossing paid app on July 3 in the U.S. was Minecraft. However, it was only the 29th highest-grossing app overall. The second highest-grossing paid app is Heads Up, which isn’t even in the top 50.

If you are looking for a way to maximize app revenue, using a subscription or in-app purchases could be a better option than charging users to download your app.

Use a Subscription to Get Repeat Payments

Subscription is when developers charge users a recurring fee to use the app. The fee is usually monthly, although developers can give users the option to pay for a longer-term—for example yearly or quarterly—upfront for a discount.

This is a type of monetization is common with software as a service apps or apps that provide access to media. Think about streaming apps such as Spotify or Netflix, or productivity apps like Microsoft Office or Dropbox.

Subscriptions are great for app developers as they can get a consistent recurring income from the people using their apps. It works for users, too, as the monthly fee is often modest.

Unlike paid apps, subscription apps are usually free to download. This can be a good way for developers to gain a base of users. Having a larger number of downloads will also look good on the App Store and Google Play.

To encourage people to use the service, it is common for developers to offer a free trial. This will allow them to get an idea of what the app is about and how it can benefit them. Alternatively, apps that use a subscription model can offer a basic tier that provides some functionality for free, and then a paid tier that provides the full-service.

A good example of an app that does that is Medium, which offers users a limited number of premium articles per month, as well as access to the site’s free articles. If users want full access to the service, they have to pay a fee of $5 per month or $50 per year.

This can be a good way to keep people interested who maybe don’t want to sign up for the subscription now, but perhaps could be persuaded to do so in the future.

Beyond this, it is even possible to offer multiple layers of pricing. For example, there could be a free layer, a low-cost layer with some added features, and a premium layer that contains everything.

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Productivity app Airtable allows users to use the app for free. However, there is also a Plus version for $10 per month, a Pro version for $20 per month, and an enterprise version with custom pricing.

Another type of subscription you could consider is non-renewing subscriptions. These subscriptions provide access to content for a limited amount of time. For example, an app could provide access to seasonal content during a global event.

What to Consider When Monetizing Your App with Subscriptions

Subscriptions are a great way to earn consistent income from an app. However, your product has to offer enough value to make users willing to pay for it.

Unlike with advertising-based monetization methods, you won’t create an app and make money from people who use your service for free. Although, it is possible to display ads on the free version of your product and then take them away when the user signs up to a subscription.

In-app Purchases Can be Highly Lucrative

In-app purchases are one of the most effective ways to monetize an app. According to Apple, there are four types of in-purchase:

  • Consumables are items such as in-game points or currencies that can be used within the app. These are common in games, and they can be used by players to buy new items or access new levels. As the name suggests, these items can only be used once.

A game that has been highly successful at using consumables is Pokemon Go. In the game, users buy Pokecoins, which can then be used to buy various in-game items. Reports from earlier this year suggest Niantic has earned a total of $2.3 billion from the game.

  • Non-consumable items are those that do not expire once a consumer has bought them. Examples of this include extra options in a photo editing app. Once a user has bought these items, they can use them for as long as they own the app.
  • The final two types of in-app purchase are auto-renewable and non-renewing subscriptions. As we covered subscriptions above, we won’t go into detail on these here.

The good thing about in-app purchases is there is essentially no limit to the amount people can spend. Paid apps which have a one-time fee, or even subscriptions with a recurring fee are highly limited in the total amount they can earn per user.

Games that use in-app purchases can be incredibly lucrative. In games, in-app purchases are often used to let users buy items to make their gaming experience better. This has led to free games like PUBG, Clash of Clans and Pokemon Go consistently being ranked among the highest-grossing apps.

However, it isn’t only games that can effectively use in-app purchases. Other types of apps that successfully offer in-app purchases include photo editor apps offering additional options or filters or messaging apps offering users the chance to buy emoticons or gifts.

For example, the messaging app Kakao Talk is one of the highest-grossing apps globally. While it is free to use, one of the ways it earns money is by selling emoticons that people can use within their chats.

What to Consider When Monetizing Your App with In-app Purchases

The most important thing to consider is whether or not your app can offer something enticing enough as an in-app purchase. If you can’t, it is unlikely that anyone will buy what you are offering. In general, games have a lot of success with in-app purchases

Another major consideration comes with the controversy around loot boxes. Look boxes are products users can buy that provide them with a random selection of in-game items. While these are an effective monetization tool, many countries are debating whether they are a form of gambling.

Because of this, loot boxes are heavily regulated and even illegal in some countries. You should be sure to check out the regulations of the country you plan to operate in if you want to offer this kind of item.

Use an advertising-based model

Mobile advertising is a huge business. The Interactive Advertising Bureau (IAB) recently said that in 2018, 65 percent of all digital advertising revenue came via mobile platforms. This includes browsers and text messages, as well as apps.

Advertising is commonly used by apps that offer content to users for free. For example, news apps or games. It can also be used by apps that also offer in-app purchases or paid versions as a way to monetize non-paying customers.

The best thing about advertising is that it’s a good way to earn money from your app without your customer having to spend any money.

The easiest way to get started is through a cost-per-click advertising platform. Some of these include Google’s AdMob or AOL’s SSP. Signing up to one of these will allow you to start placing ads into your app.

Most ads come in the form of banner ads, interstitial ads, or videos.

  • Banner ads are interspersed around your content. They are fairly non-intrusive; this has the advantage of not interrupting the user experience, but they are easy to ignore.

In the screenshot below, you can see how podcast app BeyondPod uses a banner add within the user’s podcast feed. It is almost too unobtrusive, and it is easy to ignore.

On the other hand, YouTube shows much larger banner ads that fit in well with the content the user is already watching. If it wasn’t for the “Ad” marking in the bottom corner, it would be hard to work out if the recommendation was an advert or not.

  • Interstitial ads take up the whole screen. They will usually be shown for a certain amount of time or until the user clicks to close the ad. These ads are effective as the user is guaranteed to see it.

The downside here is that they are very intrusive. Because of this, you should think carefully about when you place an interstitial ad. Good times could be when the user has finished editing a photo or when they are about to start a new level in a game.

An excellent example of this is the advert below from the video editing app PowerDirector. When the user clicks to leave the app, a pop-up appears showing an advert. The advert is almost impossible to ignore as the user has to perform another step to leave the app.

However, it isn’t too annoying because it only appears when the user is leaving the app, not mid-way through a project.

  • Video ads are often either short ads or longer ads that the user can skip after a certain amount of time. Clicking on the add will take the user to the advertiser’s product. Video ads are useful for advertisers as they are a good way to get across the message of the product.

Video ads are often shown while another video is loading, or before a level in a game. Perhaps the app most well known for video adverts is YouTube, which shows an advert before many videos on the service.

Things to Consider When Monetizing Your App with Advertising

While it is easy to get started with mobile ads, there are some downsides. The most obvious one is that to make good revenues, you will need to have a lot of users.

According to Businessofapps.com, the average CPM (the amount an advertiser pays per one thousand people who see its advertisement) for banner ads is $1, interstitial ads is $3.5, and video ads is $3.

This means it is hard to create an app and make money unless your app has a lot of regular users.

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Another thing to consider is that whenever a user clicks on an advert on your app, they will be taken away from your app. This will reduce the amount of time they spend on your app and could even introduce them to a direct competitor.

Earn Through Affiliate Marketing

Affiliate marketing is a common type of marketing on the web, although perhaps less commonly found in apps. With affiliate marketing, the app developer will advertise products on their app and then take a cut of the sale when a customer makes a purchase.

Booking or comparison apps are a common type of affiliate marketing. For example, Skyscanner makes it easy for people who want to buy a flight to check prices from a range of providers.

The company gets a percentage of the cost of the flight whenever a user books a journey after being redirected to the booking website through Skyscanner. You can see how it works in the screenshot below.

Another example of how this could work would be a fitness app directing users to the website of a nutrition shop or exercise equipment store and then taking a cut of any sales made. Or a financial planning app that suggests financial products to its users.

The good thing about monetizing apps in this way is the amount of data apps have about users. For example, in the above example of a financial planning app, the app developers can offer the exact type of product that the user will find useful based on the data they have about the user.

Things to Consider When Monetizing Your App with Affiliate Marketing

Affiliate marketing suffers from many of the same issues as advertisements – you’ll need a lot of users before you can make money.

It can also help if the product you are affiliated with is an expensive one or one that offers a large cut of the total cost of the purchase. While receiving ten percent of a £1,000 flight will get you a nice payday, receiving 3 percent of a pair of £50 running shoes is less impressive.

Use a Mixed Strategy

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Many of the most successful apps use a variety of monetization methods. This way, developers don’t have to rely on one strategy. Here are some examples of how mixed monetization strategies could work in practice.

  • A common mixed monetization strategy is to ask users to pay to remove ads. This is good as an alternative to a paid app. It means app developers are still able to monetize free users, while also offering a more lucrative option to those who can pay. To make the paid option more appealing, you can even choose to add in some extras for those that pay. This could work for both one-off payments and subscriptions.
  • Some paid apps, especially games, charge a fee for the app, and then offer in-app purchases on top of the price of the game. Minecraft, NBA 2K19, and the Moment Pro Camera are all apps that have successfully used this strategy.
  • If you plan to rely on adverts as your monetization strategy, it could be a good idea to experiment with both affiliate marketing and regular adverts. If you do this, you can see which type of advertising is most lucrative and then focus on that.

Wrapping Up

This is the end of our guide on how to create an app and make money. Hopefully, you found it useful.

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As you can see, there are plenty of methods you can use to monetize your app. In-app purchases and subscriptions can be incredibly lucrative due to the potential for recurring income. However, many apps can successfully use other monetization methods such as advertising or charging the user upfront.